![]() These were red remotes that were collected as Gex completed either specific objectives that, when selected from the TV in the hub world Gex would receive a clue for, though any objective could be completed regardless of what hint was chosen. Gameplay revolved around collecting remotes by completing objectives or reaching the end of a level. To aid him in his quest Gex can wear special suits to feel more at home in the show he's in and break old TVs to gain powerup bugs that reside inside such as fire and ice breath, 1ups, health pickups, and others. Gex's struggle takes him from old rerun series to old rerun series as he collects TV remotes to try and turn off the plans of Rez. Gex, co-opted by the government and a crowbar is then tasked to go and save the world again. After what could be years in this state, Gex's routine is interrupted by Rez, an old arch-nemesis who wants only to annoy Gex and destroy the world by combining the forces of various TV villains and running rampage on the real world. Gex: Enter the Gecko follows the adventures of the bipedal lizard Gex, an old (at this point retired) action game hero who has lost his passion for adventure and has slumped into a state of intense apathy, now spending every waking second watching TV, ordering Chinese food, eating Chinese food, or watching TV while eating Chinese food. Story No game is complete without zombies ![]() The game was published by Midway Games ( Nintendo 64 releases), Crystal Dynamics (US PlayStation release), BMG Interactive Entertainment (UK PlayStation release), Bandai (Japanese PlayStation release), Eidos (US PC release), Square Enix ( PlayStation Vita PSone Classics release), and Ubisoft Entertainment (Outside of the US PC releases). Palmer Productions ( Game Boy Color port). In the final scene, Gex shares a hotel room with Nikki from the Pandemonium series.Gex: Enter the Gecko is a platforming game developed by Crystal Dynamics (console and PC versions) and David A. Whether or not he believes Rez is unknown. In desperation, Rez tells Gex through a television that he is his father. He accepts the mission, to which he leaves the building and is then accosted by a female agent who introduces herself as Agent Xtra and wishes him good luck.Īfter navigating numerous television channels in the Media Dimension, Gex finally confronts Rez and the two battle once again until Gex drops a huge television set on Rez severely weakening him. When the agents make a fair negotiation for a huge sum of cash and gadgets, Gex tells them everything. Gex refuses, saying that he has already saved the world once and that they should try to find someone else. The agents explain that Rez has returned and they need his help in taking him down again. Two government agents also appear and abduct Gex to their headquarters, in which Gex is interrogated. Two years later, his quiet life is soon turned upside down when one day he was watching television when all of a sudden, it goes blank and Rez’s image begins flashing on the screen. The game was followed by 1999’s Gex 3: Deep Cover Gecko, which released on the PlayStation, Nintendo 64, and Game Boy Color.įollowing his victory over Rez in the Media Dimension, Gex has retired from the public eye and turned to solitude. Critics’ main concerns centered on the game’s camera, graphics, low-polygon enemies, and simplicity. The Nintendo 64 release, due to hardware limitations, features six fewer levels than its PlayStation counterpart, but the release also includes one exclusive level, “Gecques Cousteau”.Ĭritical reception of Gex: Enter the Gecko was mostly positive. Hundreds of voice-overs were recorded for the character Gex, but hardware constraints forced the Nintendo 64 version of the game to include only around one hundred samples. ![]() The Gex model was rebuilt with this perspective in mind, and much of the game’s humor was inspired by Fox’s animated television series The Simpsons, on which script writer Rob Cohen had previously worked as a writer. Gex seeks to collect three types of remotes to unlock different TVs in the overworld that aid in the fight against his arch-nemesis, Rez.Īfter creating the original Gex, which released for the 3DO Interactive Multiplayer, PC, Sega Saturn, and PlayStation in 1995, developer Crystal Dynamics sought a sequel in the form of a 3D platform video game in the style of Super Mario 64. Its protagonist, Gex, a TV-binging, wisecracking gecko, is voiced by Dana Gould in the North American version, Leslie Phillips in the European release, and Mitsuo Senda in the Japanese release. Gex: Enter the Gecko is a 1998 platform game and the second installment of the Gex video game series, released in 19 for the PlayStation, Nintendo 64, Microsoft Windows, and Game Boy Color.
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